It was the 1990s. I had just beaten one of the greatest video games ever, Mechwarrior 2, set in 3057 during the war between Clan Wolf and Clan Jade Falcon. And then I saw the advertisement for this game, Battletech, set in the same universe. It was a tabletop wargame, and I liked wargames. After requesting the game, I received it for my sixteenth birthday. I found it a great game, but I wondered, why couldn't I play with the 'Mechs from the video games? Then I found out there were expanded rules for that.
I got the expanded rules. And then I got sourcebooks. I began to read the novels tied in with the wargame, and immersed myself in the rich universe of Battletech. Solaris: Multi-Player BattleTech Online on AOL and Gamestorm was my very first online multiplayer game. And, in 1998, I attended my very first Science Fiction convention with the express purpose of participating in their Battletech tournament. I placed third.
It was there that I became aware of Battletech: The Animated Series, a thirteen-episode one-season epic cartoon released by Saban in 1994. I found myself a copy, and watched eagerly, looking forward to animated adventures set in the world of what was, at the time, my favorite game.
You can guess how that went. This column is not called Apocryphail Phriday because the stuff I review is good, after all.